Now I have found out myself that this problem is related to DirectX 11, for this only happens in applications that use that version of DirectX. And ofcourse all the drivers are up to date. This happens with the HD 4400 chip in combination with the Nvidia GT 730M running on windows 8.1. As the title says it's a scaling issue, whenever I change the resolution of a game to non-native I just get a centered screen with black borders around it. So let's start with the description of my problem. But I thought it would be a good idea to put all the information I've gathered in the past few days in one thread. First of I want to notice that I'm aware that there are a lot of threads on this particular subject, both on intel's and other forums.
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